Calling upon objects in the Project (not scene)

How would I call upon objects in the Project menu in an array?

This is all I got. :lol:

var ArrayTest : new Array()

I’m not sure what you mean by the Project menu. Do you mean the assets in the project panel of the editor window?

Yes thats exactly what I mean. 8)

You’ll probably be interested in the Resources class.

They need to be in the Resources folder, but it is the only way I could find to get an asset by name and not reference (which must already be in the scene).

You can use LoadAll for a folder, or just Load for individual files.

You can also use the WWW class for textures(png, jpg) and OGG files if you want coroutine based loading for smoother loading.