Cal's science fair project keeps crashing ... thoughts?

I built a very simple “platformer” for Cal’s science fair project and it seems to build fine, but it keeps crashing on launch. It runs fine in Unity but not as a standalone. Here’s part of the crash report that seems relevant …

Command: Cals Cube
Path:    /Users/David/Desktop/Cals Cube.app/Contents/MacOS/Cals Cube
Parent:  WindowServer [10753]

Version: UnityPlayer version 1.2.2 (1.2.2)

PID:    18883
Thread: Unknown

Link (dyld) error:

Symbol not found: _SetNativeSigsegvHandler
  Referenced from: /Users/David/Desktop/Cals Cube.app/Contents/MacOS/Cals Cube
  Expected in: /Users/David/Desktop/Cals Cube.app/Contents/MacOS/../Frameworks/Mono.framework/libmono.0.dylib

Thoughts?

I think this is another case for ReportBug.app (attach the published player app to the report)…

Seems like there’s something wrong with the built player. Can you export a working player from another Unity project?

Sounds like your Unity installation got garbled.
Try Deleting the Unity folder. Then reinstall Unity.

If that doesn’t help, send a bug via Report Bug.app. That way we can track the issue better.

That fixed it fine. Thanks.