I'm trying to convert js code(cred. azmundai) to c# in the following; I'm newcomer, could you please point me to the right way.. Thank you.
var cameraOffset = Vector3(1,1.414214,1);
function Update ()
{
var MyCamera = GameObject.Find("Main Camera");
var MytargetPosition = MyCamera.transform.position;
var ray = camera.main.ScreenPointToRay(Input.mousePosition);
var hit : RaycastHit;
if (Physics.Raycast (ray, hit))
{
MytargetPosition = hit.transform.position;
}
if(Input.GetButtonDown("Mouse0"))
{
camera.main.transform.position = MytargetPosition + cameraOffset;
}
}
to
UnityEngine; using
System.Collections;
public class hitted : MonoBehaviour
{
RaycastHit myhit = new RaycastHit();
Ray myray = new Ray();
private GameObject mycamera;
private Transform MytargetPosition;
void Update(){
mycamera=GameObject.Find("Main Camera");
myray = Camera.main.ScreenPointToRay(Input.mousePosition);
if (Physics.Raycast(myray, out myhit, 1000.0f) && Input.GetMouseButtonDown(0))
print(myhit.collider.name);
Debug.DrawLine(myray.origin, myhit.point);
MytargetPosition.transform.position = myhit.transform.position;
mycamera.transform.position=MytargetPosition.transform.position;
}}