Camera "Blank" - iOS Only

Hey guys - I’ve run into an issue that’s got me stumped. Everything in my game WAS working just fine, so this is something new and I don’t know what I’ve done that could possibly have caused it.

Everything works fine within the Unity editor, but when I build to a device (iPhone, iPad), the main camera is just “blank” - i.e. just a black screen, nothing rendered.

Again, in the editor it’s fine, and on devices it USED to be fine.

Anyone got any ideas for possible causes?

Running 3.5.6

From the same project if you create a new scene with a single camera looking at a single cube, does it appears on your i-device?

I think it’s something to do with the clear flags, but I’m not sure why it only effects iOS and not the editor or web player. Leave it with me for now.

EDIT: To make that clearer, I have three cameras - main, GUI, and automap.

Maybe then in Unity inspector you have the camera activated, but in (code??) it gets deactivated… just a suggestion (i’ve done it myself)

Hi, did you find a fix?

Texture size >2048?