Hey guys
I have two cameras. The first is the player camera, and the second is the map camera. In the map camera i used layermask to show on the camera only the player position, and the road.
I want that the map camera renders my road with another material which is different then the material used to render from the first camera.
I don’t want to duplicate, because it will be double mesh, and too high.
How can I do it?
Thanks, have a nice day!
is there any way or not?