Dreeka
1
Hello,
I am using a camera that rotates around an object. However, there is no collision detecting, so it goes trought everything.
What is the best/easiest solution to make the fix this issue?
You can cast a ray from the object towards the camera to figure out how far away it is from the closest obstacle, then put the camera closer than that. You’ll have to figure out how to handle the situation where the character is right next to a wall, though.