Hi all,
I’m trying to create a sort of rotoscopic video effect, making one of the scene cameras capture its video feed only at predetermined intervals.
Simply put, I need to make it so that the camera ‘takes a snapshot’ and maintains that snapshot until a ‘new snapshot’ is taken. I’ve never seen or read about this, and I hope that somebody can share their ideas on the subject, especially if they don’t revolve around getpixels and setpixels since scene performance is an issue.
I’m just hoping that there’s some way to ‘disable’ a camera and make it keep its last render, until it’s ‘enabled’ again. By default, if you disable a camera it takes its last video feed away with it.