I have this car with some cameras and they need to be disabled when I exit it and enabled when I enter it and change camera view. However I need to use only 2 buttons in order to do it. One for getting in and out and 1 for changing.
Ok so all that pretty much works except that after I exit the car all cameras get disabled on exiting with the same button that I enter the car with. So when I want to renter the car it disables the cameras.
I would I stop it from disabling going in whilst making disable going out?
Code:
//This is on exiting.
public Camera camera01;
if(Input.GetKeyDown(KeyCode.E)){
camera01.enabled = false;
}
//This is on entering in the player script, the exiting is on the cars script.
// the CarComp is the script that gets enabled and along with the cameras attached to it. This is the script from above.
if(Input.GetKeyUp(KeyCode.E)){
vehicle.Getcomponent<CarComp>().enabled = true;
}
So again my problem is that I need the the E button to not disable cameras on getting into the car but do disable them while getting out.