Camera Fade Question

I have two cameras in a scene, and I want the top left camera partially transparent. Is this possible?

Thanks

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Only if you have Pro. (Render into texture, set texture to be partially transparent, put texture on plane in corner of screen.)

–Eric

You could do it in indie but you have to duplicate everything, and assign the camera render layers appropriately, then put an alpha shader on the smaller one…Unless I’m mistaken
AC

I thought of that too, but a) you’d need duplicate objects and textures for everything, and b) it still wouldn’t work right because you’d then have transparency between objects in the small window instead of the entire window being a single “shade” of transparency.

–Eric

Okay, thanks. That’s kind of what I thought.