hi all,
i am newbee / fist time user and english is my 4th language.
i have imported my model from Maya in to Unity 3D, and when i play animation, my camera is falling of the model in to infinite bottom.
i am using default settings and in the First Person Controller Prefab Graphics, i can see Graphics and Camera.
what should be done to make camera in animation stay on to a model and / or unable camera to walk throe the wall?
thanks in advance for any suggestion!..