Hello. I am making a side scrolling game of some sort where the player moves left and right as well as vertically with jump. I want the camera to follow the player as he moves but restrict the camera to only staying on the x axis, not move vertically up with the player when he jumps.
If I just put the camera in the Player heiharchy the camera will keep the player at all times, something I dont want. I am trying to figure out how to code this.
I was thinking i may need to do something like
transform.LookAt(target) ;
but I am not sure. Any help would be appreciated.
Thanks in advance.