hi
I just learn Unity3d for a while, then I have a question about The Camera Follow and Background move are not smooth. I create a cube with ragidbody2d , then i use two dufferent ways to make camera follow :
a. I make the camera in the cube
b. I use Script to control the camera (lateupdate use)
And I add some pictures which are converted into sprite (the size is 1024*512). I make them to backgound.
when play it , both methods have the same problem, the background move is not smooth, but not completely smooth at all,it will appear from time to time.
I tried the official 2d example found in fast-moving role the backgound is not smooth too. But there are some game made by Unity like badland, when I play it ,there is no this problem.I dont know how to solve this problem, Is the camera configured ? Scirpt? The Type of texture? compressed way? or Need to use some plug-ins?
please help me .thank you .