I have a world space Canvas under Player as a Child for a dialogue to be shown above player, And I have used a Second camera for that purpose. Now the problem is that whenever I move the player the camera behaves in a weird way and makes the canvas look ahead of the player. While in scene view the canvas looks perfectly fine. Here is a short video of What’s happening Screen capture - b81bafbfd042638c427158bea1e9c28a - Gyazo.
Don’t know what’s wrong.
I know your making a 2D game but please note that Canvas and associated components are UI and there’s a dedicated UI forum here you should be using. The 2D forum is for things specifically related to 2D features etc.
I’ll move your post for you.