Camera help

I am using two scence in one project when i load second scence as that movement camera position get change to avoid this can any one can guide me i

Thanx in Advance …!

Hello Pradeep

Can you put more light on your problem? The description is too brief to be understood.

Read this. http://forum.unity3d.com/threads/97860-Read-this-before-posting-questions-in-the-scripting-section

Give some more details on what you are going to do. :smile:

I take it your using additive loading? Unfortunately the only way to get past this is to make a script that checks if theres already a mainCamera.

[RequireComponent(typeof(Camera))]
class MainCameraChecker : MonoBehaviour { 
public enum Action { Replace, UseExisting, };
    public Action existAction;
    public void Start() { 
        Camera existingCamera = Camera.mainCamera;
        if ( existingCamera  existingCamera != camera )  {
            switch(existAction) { 
                case Action.Replace: Destroy(existingCamera.gameObject); break; 
                case Action.UseExisting: Destroy(gameObject); break; 
            }
        }
    }
}

thanx