Camera hitting light

My camera is hitting the spot/directional light when I pinch to zoom in/out . I’m new to Unity and I was wondering if there was anything I could do to resolve this issue? I’ve tried parenting the light to the camera but that does not seem to help. Any suggestions are greatly appreciated.
Thanks so much!

Edit: It appears that the gestures “fail” when animating, but once it is complete pinching to zoom in/out works perfectly. I am 100% it is the directional light causing the issue.

Are you moving the camera backwards and forwards to create the zoom effect? In theory, a directional light shouldn’t be affected by this (it’s uniform over the scene and parallel, rather like sunlight). Can you describe roughly what is happening when the camera hits the light? Strange lighting effects, rendering glitches… ?