Hi! I am building a GoogleCardboard unity app, and would like to apply an image effects to both cameras. However, upon doing so the app appears ‘stretched’.I’veread this is an issue concerning how unity calculates an image effect, but is there a way round this?
Yeah, if you’re a Unity Pro users, you can use the Unity 5.1 beta which does support this. Otherwise, you’ll just have to wait until Unity 5.1 is released.