I have two scenes in my fully-immersive VR app. Each scene has an XR Rig and AR Session gameobject. If I build each of the two scenes alone, everything works fine. If I build both builds, however, the camera will sync to head movements only in the initial scene (build index 0), and not in the subsequent scene. Did I set up my scenes wrong?
Still can’t figure it out… Anybody knows? Any help very much appreciated!
yes, I had this issue too. It’s actually fine to have your camera rig in each scene, but you need to persist the ARSession script across loads. What I did was add a starter scene for the project that just contains a prefab with the ARSession script and another script that calls DontDestroyOnLoad on its game object then loads into the first real scene of the experience. Hope this helps!
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That was it! Thank you so much