Camera Is Not Inside An Occlusion View Area

After running the occlusion culling feature and going to the visualize setting I get this message.
What exactly does it mean?
My camera is in my scene, so how is that not inside an occlusion view area?

No one have any information on this?

It means the grid you created, the camera isn’t inside it so it cannot cull. Seems like a no brainer to me.

Sure a no-brainer, so explain why when the camera is in the scene it’s not in the grid.
What am I missing, please enlighten me.

You made an occlusion grid right? make sure the camera set to occlusion is inside that grid or you will get that error.

The scene is unlimited in size, the grid is not. The grid typically bounds all the objects you currently have. If your camera isn’t inside there it will not cull.

What density settings and so on are you using for this?

I used the Production Bake setting on my Main Camera, other than that I used the default (View Clip Size 1 - Near Clip Plane 0.1 - Far Clip Plane 1000), I see no other possible options.
Ok, I think the cause is I just selected the camera and baked, now I see the Quick Select options is something else. So, you bake the occlusion area then the camera, or choose the camera and the occlusion area and bake? I’m running this now.

I’m sure I still don’t understand, I did create the occlusion area but still get the same message when selecting visualization, wouldn’t the area included the objects as seen in the image?

Ah, so the occlusion area is an object that needs to be sized, ok.