I originally made this post in the scripting subforum, as I felt it was more of a scripting issue than anything else, but I’ll make a shot here as well so I may get some feedback on why this problem occurs.
Short story: Standalone player does not get his camera set to his object. Added a maincamera to scene, the standalone player can see through it just fine. In editor, all works perfectly, camera on object becomes the only camera the editor client sees through.
Link to my thread in scripting:
http://forum.unity3d.com/viewtopic.php?t=44441
Any help is much appreciated.