I am rather new to unity and coding myself. Trying to learn it but I am coming across a problem. The question I have may have been answered in another location. Sorry if this is a repeat question.
The game I am making to try things out in is a naval type game. The character is a battleship. What I am trying to do right now is make the camera look at the mouse when the right mouse button is clicked. However I want the turrets to follow the mouse.
I tried to built in mouselook script and played with it a little, but its not giving the results I am looking for.