Camera movement

I’ve looked into transform.RotateAround, transform.LookAt, but am still having trouble… My camera will start in the bottom position of my diagram looking at the side of the object, and then stop at the top position in my diagram. It also needs to spin in a circular motion while doing so…

I’m having trouble stopping the camera and spinning it…

745-camera.jpg

Look into location rotations, I would have it rotate LOCALLY from the barrel movement.