I need to get the head movement and the rotation for the animation rigging i did i just don’t want the animation movement that comes with different animations i just want the camera still.
1 Answer
1You can try to use the
Animator.Play(“state animationName”)
directly when entering a certain state (bool).
For example:
if(isWalking == true)
{
Animator.Play("Walk");
}
else
{
Animator.Play("Idle");
}