I want to find a method to maintain the “outline effect” and the “occlusion relationship of objects”, but change the white material color to transparent so that I can overlay the view of this camera2 on another camera.
Edit the assigned material. Change it from opaque to transparent and use a color with alpha less than 255 (or less than 1f).
Hi CodeSmile,
Thankyou for your reply!
I used two methods to achieve the outline effect.
- THe first one is use post-processing effect of the camera to draw the outline. In this way the outline will disappear after I change the material from opaque to transparent.
- The second method is using the “Unity Toon Shader” package to draw the outline. In this way the outline will also disappear after I turn on the Transparency.
First:
Second: