I have multiple cameras in my scene, whenever I exit playmode, the camera preview window combines all cameras at once, regardless of what camera is selected in the hierarchy.
(see below)
Thanks
I have multiple cameras in my scene, whenever I exit playmode, the camera preview window combines all cameras at once, regardless of what camera is selected in the hierarchy.
(see below)
Thanks
This is getting frustrating:
Before entering playmode:
After exiting playmode:
The editor camera previews do not return to the state it was in before entering playmode.
j
I am so sorry for asking this, but have you tried restarting Unity?
Yes, I accidentally deleted that part in the thread.
If I restart Unity, the issue is resolved, the camera preview returns back to normal. But after I exit playmode the cameras previews get messed up. I have to restart Unity again everytime.
I am currently creating a bug report with a repo project, should be done in the next couple of hours.
Awesome! Thank you sooo much for the bug report! If you post the Bug # here I’ll keep an eye on it too!
EDIT: THIS IS NOT RELATED TO RUNNING ANY SCRIPTS
Submitted bug report: 738055
https://fogbugz.unity3d.com/default.asp?738055_d1urbvm4f9nubh5m
The repro is also at Dropbox:
https://www.dropbox.com/s/wkjv5cl1js0nstw/BugReporting-CameraPreview.zip?dl=0
To reproduce:
What you should see:

j