Camera.Render() displays "error" in the console!?

Very weird thing started happening after upgrading to U5. Once in a while, calling Camera.Render() on an offscreen camera used for water, will display an error in the console. The error is simply “false”, and originates from the UnityEngine.Camera.Render() command. No other information is given.

What does that mean? It is very hard to fix something that is lacking in information?

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bump? Unity, hello?

I’m having the same issue.