I have an HP Specter X360 running windows 10 with i7 processor. It runs maya just fine, but when I get into Unity 5.60 (because we are creating for cardboard) and look through the game view the camera is not being looked through and the scene is drastically pixelated. Moving the camera in scene view does not move the end of the camera frustum it looks like it scales it. I have attatched a screen shot of the scene view and the game view. Can anyone point to a solution?
No problem, you’re just zoomed into the Game View! Notice the little slider at the top of the game window, it says “5X”. Scrolling the mousewheel in that area will zoom the view, for whatever reason. That looks like your problem.