Hello,
I have made a menu for the game I am working on .
It is a 3D game and the menu has 3D elements . This game is playable on mobile devices as well as windows computers.
The problem is when the screen resizes parts of the elements that I want visible in the menu are out of boundaries on smaller screen sizes
How can we solve the issue?
Thanks in advance
Please take a look at Unity’s Manual, it will help you out on how to use the canvas, and get you more familiar with it! Currently based off your situation, you can just align everything (Based on its position) on the sides, that will make it move with the screen, but it can be cluttered sometimes. I hoped this helped you, Be sure to check out their manual on Rect Transform.