Hello,
I’m working on a game, player object is a rolling rigid body ball, problem is my camera rolls with the ball also.
How can I fix this ?
I’m using c# for coding.
Thanks for the answers
Hello,
I’m working on a game, player object is a rolling rigid body ball, problem is my camera rolls with the ball also.
How can I fix this ?
I’m using c# for coding.
Thanks for the answers
Don’t have the camera child to the ball.
Yea I know that will solve the problem but I need camera to fallow it. Isnt there another way to limit camera’s rotation ?
This is not an answer for your question. You should place follow up questions and notes by leaving comments on the appropriate answers (or the question itself). This is a Q&A format website, not a forum.
– numberkruncherRead this page : http://answers.unity3d.com/page/newuser.html Please don't post comments as answers. Post comments by clicking the [add new comment] button, a window then open for you to type in. Answer fields are for answers only, as this is a knowledge base. Here at Unity Answers, Answer means Solution, not Response. Please watch : http://video.unity3d.com/video/7720450/tutorials-using-unity-answers
– AlucardJay
There is a script called Smoothfollow included with unity, use that
– yusolaifdfer