Camera Satup HP Reverb G2

Hi everyone,
I am developing a game with Unity which I would like to play with the HP Reverb G2. Do I have to connect the camera and the controller through the XR plug-in or through the WMRT? Or is it also possible with the steam VR plugin? I’ve already tried everything, but nothing worked …

For the ReverbG2 and other WMR headsets, you need the OpenXR loader, plus the optional Windows Mixed Reality Feature Set: https://docs.microsoft.com/en-us/windows/mixed-reality/develop/unity/openxr-getting-started

Reverb G2 is supported with the current WMR XR SDK plug in. It should work OOB for everything other than the A/B/X/Y buttons on the controllers.

I’m not sure what it is you are asking in regards to setting up a camera, but I am not aware of a facitily to get access to the direct camera feeds through either WMR XR SDK or OpenXR XR SDK.

I am also using the HP Reverb G2, with Unity 2020.3.1f1 HDRP 10.3.0 (WMR package / plugin), but I am not getting gamma correction (using linear color space in player settings) in VR, only on screen. Any tips?