I’m currently working on a little project by my self, I’m trying to make it some what like Gta 4. Well anyways, i want to make the camera like in Gta 4 and I’ve been looking for quite some time trying to figure it out before i had to make a new thread on the forums! But all my efforts failed so i was wondering if someone could maybe give me a link to a place with the script for Gta 4 camera movements of the player, and if not could someone maybe create a script for my very troublesome needs. The camera looks like a so,
Thanks for all your help 
-DJ
ps. GTB stands for Grand Theft Box I
Well it would help if you were more specific. Are you just looking for a generic third person shooter camera?
That camera is far less than generic, it involves a 3rd person camera which is offset possibly in height, but is not offset in hieght when using it as a targeting camera. Furthermore, it involves offsetting it to the left or right of the player depending on if they are directly next to something.
The basics of the camera is the stock MouseLook camera (standard assets, fps I think) with a few differences:
Your target is an empty game object. You will lerp that target based on a few things happening in the scene.
If you are not aiming, Lerp the target to the position of the head.
If you are aiming, lerp the target to the right shoulder position. If there is something 45 degrees from the target right, you push your camera off to one side or the other. (these are lerped for smoothing) Your camera distance will also become a standard distance, so you will have to lerp the distance as well.
Once you get out of aiming, it lerps back to the standard position and distance.
Every frame you draw a ray in the reverse direction of the camera to a predefined distance, if nothing is in the way, you want to lerp that distance from the previous distance. If it is, then you want to limit it 1 unit before that distance. This prevents you from seeing through objects.
So no, its not simple.
im not in anyway close to be able to create that so i was wondering if someone could create what he said ^.