Camera setting for field of view

What is the best parameter setting for the camera field of view to simulate the real human field of view ?

I believe for FPS cameras the most common setting is 60-75, but the human eye gives more fov than that. I think it’s around 95.
I remember working on a half-life mod and the camera setting (60?) was very narrow compared to real life fov.

What do you mean by “simulating the real human field of view” ?
Play with your hands around your head : with both eyes open I’m able to see my hands at almost 180° one from the other. One eye open it’s something like 100-130° (for myself).

Do you want the screen space to replicate the FOV of an/both eye or do you want the screen space to match the real-world field of view of the user ?

I may not be so clear, … Using techniques from optical illusion (See the french meaning for “trompe l’œil” which is not the same as “illusion d’optique”) you could want to have a different FOV according to the size of the screen and the distance of the player.
Example : with a living room 125 cm TV screen, playing at 3m from the screen, FOV would be around 60 (+/-25° ->indicative). Playing with an Iphone 12 cm screen at 50cm from it, FOV should be around 10-15°.

Here I have the good words to say it :
Do you want the screen to match an entire human eye FOV, or do you want the screen to match the actual FOV it occupies in the real-life player’s view ? (Usually we try to get close to the second solution but again it depend on many parameters)

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It’s for a fps shooter project.

Wikipedia - Field of view in video games :

But you can’t rely on that logic for a small screen at close distance (mobile, DS, …).
Note : Larger FOV = more things to draw on the screen = performance cost
Unity camera uses vertical FOV. I don’t want to go into any more explanation (google it yourself) : 74-78° should be fine !

Try this : many games (particularly first persons) have a console you can activate pressing the ² key. Elder Scrolls games have a console so if you have Morrowind, Oblivion, Skyrim, Fallout 3 or NV, lauch it. When in the game, press the ² key to activate the console, type in : fov and try as much as you want inside a complete game. (Not sure if vertical or horizontal fov, might not be made the same way Unity camera does)

De L'importance Du FOV Dans Les FPS : Dossier - NoFrag (fr-but very good content)
http://elderscrolls.wikia.com/wiki/Console_Commands_(Skyrim) (Console commands for Elder Scrolls games)

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Thanks !