camera settings change during runtime

it just started since i had to re-install unity 1.0f3 WITHOUT facebook

basically, i have all the settings and components ready and when i go into runtime, all of them go blank and say ‘nothing selected’ and tell me to resolve whatever conflicts but, i don’t have any

i’ve never had this problem before yesterday - and, the new install isn’t loading my project fully, even tho it’s the same unity version

once i lose the camera components, i never get them back - basically, it ruins my finished project, until i can fix it

if i close unity and re-open, the camera is restored - so, here we go, i’ll see if i can get it to stop - any suggestions?

Are you sure you don’t have a compile error in your console? I only see this issue when I have a compile error. When you hit play with clear on play enabled you may miss the error due to it being cleared.

actually, the Profiler makes it happen and the biggest drain IS the camera/rendering - it just happened, i’ve been working fine ever since i rebooted and haven’t been profiling

it’s the profiler - it’s been happening to me all day and i finally pinpointed it
“The referenced script on this Behaviour is missing!”

it’s knocking out references to alot of things and i thought it was the new version of unity doing it - nope, it’s the PROFILER, destroying associations/links etc

yeah - reloading the scene doesn’t work - only reloading unity has been working, let’s see if it works one more time - it’s wrecked my project - thank god, it’s been reloading intact