Camera Shaking Problem

I’m having a problem with the camera in my scene. The camera follows the player, and whenever the player collides with another object, the camera starts shaking, and doesn’t stop until the collision stops. I’ve looked around and found several other questions about the same problem, and tried their answers, but none of them worked. I’m hoping I can get some help with this problem.


If you’re using RigidBody component on the player, try freezing the X, Y and Z rotations. That should work.