Hi guys, I recently switched from using a single Camera, to using two Cameras. The second Camera is on a Camera Stack, and I need the ‘view’ of the second Camera to exactly match the first camera.
To achieve this I added a CinemachineBrain to the second camera also. This works great during normal gameplay.
The issue I’m running into is that we have lots of cutscenes already set up, and have been using the Cinemachine Track to blend/switch between the two VCAMs we use. Now we need that track to control both Cinemachine Brains.
An obvious “quick fix” would be to just duplicate the track and apply it to the second Camera’s Cinemachine Brain, but that isn’t a good long term solution. Imagine scrubbing the timeline, trying to get the timings correct on the VCAM blends/switches, and having to tweak both tracks and make sure that they are exactly the same.
Could I possibly set up a script on my second Camera that just mimics whatever values on the first Camera it needs to, in order to keep the camera’s views matched up? (I’m not sure exactly what it would be, maybe the “Live Camera” and the “Live Blend” ?)
Thanks a lot for any help!!!