Camera stacking not working on android

Hi.
Unity 2019.2a, lwrp 5.2.3
I have multiple stacked cameras that render in a certain order.
In the Editor and PC build - everything works as expected, but in android build - I see only stuff from the camera with highest Depth value.

What do I do?

File a bug report?

2019.2 is not production ready yet so anything that doesn’t work as it should must be reported.

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No support for Camera Stacking in LWRP, see documentation:

… and here the related forum thread:

There is support, it’s just coming in 2019.2 so it’s not something you can use right now.

Feedback Wanted: Lightweight Render Pipeline page-9#post-4314634

Video by a dev demonstrating how it will work

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