Camera stacking - objects appear black

Hi, Im trying to use camera stacking so i can have some objects without post processing,
I use my main camera that should see everything except the no Post layer
And second cam is my noPost camera that should see just the noPost layer
Game View:
Screenshot 2024-08-07 at 6.58.39 PM
In the Scene the object seems to be fine but when i look at the game view the object is pure black

Note:
Also the object that is black is a sprite idk if that is important
And Also my version is: 2022.3.30f1

Does anyone know how to fix it?

I just didnt have any light in that layer… :sob:

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