I’m not sure what’s happening, but my cameras seem to take a long time to clear.
Normal rendering is fine when I don’t move my main camera, but when I do then the Vectrosity camera and occasionally the NGUI cameras report that they are taking a very long time to clear in the profiler. If I set cameras to not clear then the problem just moves to a different one. Very occasionally it is the main camera itself that reports 15ms to clear.
Profiler pictures attached (in the second one I managed to get it to repeat without having to move the camera):
[6832-screen+shot+2013-01-18+at+15.44.32.png|6832]
[6833-screen+shot+2013-01-18+at+15.37.45.png|6833]