Camera to aim at raycast

Hi i’m working on a Kinect fps, for a final year uni project.
and I need the camera to aim at the intercept of the raycast from the players gun. Any help would be much appreciated. Right now i have it as a child of the models shoulder but not the effect I was going for. anyone know a C# resource that could help.

You can use LookAt to rotate the camera toward a Vector3. That should do it.