I’ve set my camera to be at Transform position (0,0,-10) but in the scene and in the game itself, it’s positioned higher than center. Does anyone know what might be causing this?

I can move it manually to the center point but then the transform isn’t shown as (0,0,-10). I can work around it but I’m wondering why this is happening at all.

Position of camera depend on hierarchy relationships between parent and child transform. So make sure that your camera not child of some other gameobject with own position.