Camera view is inverted?

Hi, I would like to know if the camera front (viewing point of player) is actually on the positive or negative side of the z-axis? Or I have done something wrong to my project? When I move my sprites to the positive side of z-axis, the game scene only shows my character. No background, nothing…:eyes::eyes::eyes:

just move camera back away on z - axe (set -100 on z or 100 if inverted :smile:).

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Thank you. The camera view is perfect once again xD No idea what I played around in Unity until the problem occurs