so… im doing a game that has a 3rd person view… but the camera is a bit close to the character’s back
like dead space or resident evil 4 , but… the problem is… when i aproach the camera this close… some pieces of the models desapeair and only apear again if i push the camera far away
why is this happen and more importantly… is there any way to prevent this?
maybe if i made the models be one big object instead of lots of objects assigned to eachother?