Camera with Target Texture.

Hello,

I want to show the “camera view” to a “plane”.

Then I use camera with target texture and attach it to plane’s material.

The result shows as following.

(1. Object 2. Camera 3.Plane)

[96907-快照5.jpg|96907]

Everything is alright except camera moving.

When camera is moving, the plane will keep the old view.

[96908-快照1.jpg|96908]

The following is my unity setting and how should I deal with it ?

Thanks for your help !

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Don’t use Depth Only as Clea Flags in the camera. Use the background color.