Camera Zoomed In

I am creating a 2D game. I added a canvas, put buttons into it. After I did that I exported it onto my phone and it was fine. But after a few exports, the screen was zoomed in and not showing all the buttons. I also tried virtual machines and all the virtual machines showed the game fine. The physical device looks zoomed in.
The first image is the game not zoomed. The second one is the game zoomed in.


Looks like you need to play around with your canvas scaler settings, I always set mine to constant physical size. Your better off finding out what suits you best though. You can test how it looks by changing the game view resolution to see how your game will look on different screens. Here’s a link to the unity reference manual
https://docs.unity3d.com/Manual/script-CanvasScaler.html

Hope that helps

Thanks, I will try out your suggestion. Also, this only happens with one of my scenes. The other scenes are fine. Does that mean there is something wrong with the scene?
Edit: I used Scale with Screen Size and it works perfectly. I also set up anchors and tried different resolutions and it works perfectly. Thank you.