Is there a way to have the camera adjust itself to display the same image, regardless of screen size? For example, a scene looks much different, depending if the resolution is 1024 x 768 or a full 1080 screen – the 1080 screen will show a lot more of the sides. Is there a way that the camera can orient itself to properly fix this?
This is mostly important for my menu screen, which is a 3D scene. Some objects are cut off for lower resolutions, and you see random things on larger resolutions because more of the world is rendered.