Hi, I’m new to Unity and have been tinkering around in 2D. I’ve run into an issue with my camera.
I have my main Camera and a Cinemachine virtual camera, and both have their Orthographic Size set to 8. I’ve include screenshots of the inspector.
Main Camera:
Virtual Camera:
Everything looks fine in the Scene and Game views before I run the game. I am seeing the expected 16 units in the vertical direction, as seen here:
But when I run the game the Camera’s Orthographic size changes to 8.4375 for some reason. And the running game view camera is slightly off, as seen here, showing an extra few pixels on the top and bottom:
I do not have any scripting that messes with Camera positions or sizes. Any ideas about what I might be doing wrong here?




