cameraview not right

hello everybody,

i started a project with the OVR player controller. i placed the character on the ground of my scene. (see screenshot) but when i press the play button, my camera view switches to a very odd position…
(see screenshot 2) i dont know what is causing this problem. i hope someone can help me to fix this.

Explore your scene heirachy while it’s running, what is positioned at the running viewpoint?