Can a model be scaled on 1 axis without breaking the animation?

hi,
I’m wanting to use an animated character (standard idle, walk, run) & change the players Y-axis scale only at various points in the game using script. I was wondering if the animation will scale & work correctly or if I will need to make additional animations & switch them on/off as needed.
E.g. The player gets squashed by something & becomes half as tall but still needs to be able to move around.

Thanks for the help

I believe it will all depend on weather the Y axis is actually animated. If you take a look at the animation window, check to see if the Y axis is animated, if so, changing the Y axis will probably not make any difference as when the animation is played, it will probably snap back to the values that was animated. If it isn’t animated you should have no trouble.

Damn, it will be animated. Thanks for responding

No worries.