can animation be parameterized

i’m an newbie about unity, one of the problem i encounter about animation is if it possible to parameterized the animation.

let’s be more specific, i created many animations that scale a gameobject about 2 factor, 4 factor, 7 factor…, and so one, it’s terrible. if the scale factor can be set at runtime, it will saves much time.

any discuss is appreciated.

The Animator can take variables that you can use, see Animator Parameters in the Manual.