Whenever I try clicking on an object on the scene, Can’t select objects
if scale is 10(TEN) in XYZ it works but
i want scale 1(one) in XYZ
I have 500 objects in different shape
all in same size and scale (one) i have to use scale 1 only
i attach my project can any one solve this problem
The bounding box volume of the small gameObject was about 0.0005 by 0.001, which is simply too small. Unity uses floats, so when something is as small as that there will be a lot of float-impreciseness. Simply export or import it at a larger scale, there’s absolutely no reason you’d ever need a mesh that small.