Can anyone please help me, it says 'Identifier expected', can anyone help me?

Can anyone please help me, it says

‘Identifier expected’

Can anyone help me?

Here is the script below:

using System;
using UnityEngine;
using UnityEngine.AI;
using static.Random;

// Token: 0x0200003B RID: 59
public class GoldenBaldiScript : MonoBehaviour
{
	public Vector3 partyEvent;
	// Token: 0x06000145 RID: 325 RVA: 0x00009088 File Offset: 0x00007288
	private void Start()
	{
		this.agent = base.GetComponent<NavMeshAgent>();
		this.audioDevice = base.GetComponent<AudioSource>();
		this.Wander();
	}

	// Token: 0x06000146 RID: 326 RVA: 0x000090A8 File Offset: 0x000072A8
	private void Update()
	{
		if (this.coolDown > 0f)
		{
			this.coolDown -= 1f * Time.deltaTime;
		}
	}

	// Token: 0x06000147 RID: 327 RVA: 0x00009118 File Offset: 0x00007318
	public void FixedUpdate()
	{
		if (this.agent.velocity.magnitude <= 1f & this.coolDown <= 0f)
		{
			if (pe.party)
			{
				targetParty();
			}
			else
			{
			wander;
			}
		}
	}

	// Token: 0x06000148 RID: 328 RVA: 0x0000916F File Offset: 0x0000736F
	private void Wander()
	{
		this.wanderer.GetNewTarget();
		this.agent.SetDestination(this.wanderTarget.position);
		this.coolDown = 1f;
	}
	
    private void TargetParty()
	{
		agent.SetDestination(partyEvent);
		coolDown= 1f;
	}

	// Token: 0x06000149 RID: 329 RVA: 0x000091A0 File Offset: 0x000073A0
	private void OnTriggerEnter(Collider collider)
	{
		if (collider.CompareTag("Player"))
		{
			float num = Random.Range(0f, 1f);
			if (num >= 0.5f)
			{
				this.gc.LoseItem(Random.Range(0, 4));
				this.baldi.Hear(this.player.transform.position, 3f);
				return;
			}
			if (num <= 0.25f)
			{
				this.player.position = new Vector3(this.baldi.transform.position.x, 4f, this.baldi.transform.position.z) + this.baldi.transform.forward * 20f;
				this.audioDevice.PlayOneShot(this.aud_Teleport);
			}
		}
	}


	// Token: 0x0600014A RID: 330 RVA: 0x000022AA File Offset: 0x000004AA
	public GoldenBaldiScript()
	{
	}

	// Token: 0x04000242 RID: 578
	public BaldiScript baldi;

	// Token: 0x04000244 RID: 579
	public GameControllerScript gc;

	// Token: 0x04000245 RID: 580
	public AILocationSelectorScript wanderer;

	// Token: 0x04000246 RID: 581
	public Transform wanderTarget;

	// Token: 0x04000247 RID: 582
	public Transform player;

	// Token: 0x04000248 RID: 583
	public Transform GoldenBaldiStandPlace;

	// Token: 0x0400024A RID: 585
	private NavMeshAgent agent;

	// Token: 0x0400024B RID: 586
	public AudioSource audioDevice;

	// Token: 0x0400024C RID: 587
	public AudioClip aud_Teleport;

	// Token: 0x0400024D RID: 588
	public float coolDown;

	// Token: 0x0400024E RID: 589
	public Transform Baldi;
}

wander; is a meaningless line.